Manual installation

This section is a step-by-step guide for manual installation of the required build dependencies of HALMD. Be sure to check if your distribution ships with any of these packages before attempting to compile them yourself. Before proceeding, be aware of the section Automatic installation.

Tip

When installing third-party packages, it is advisable to put them into separate directories. If you install software only for yourself, use package directories of the form ~/opt/PKGNAME-PKGVERSION, for example ~/opt/boost-1.65.0 or ~/opt/Sphinx-1.6.3. If you install software system-wide as the root user, use /opt/PKGNAME-PKGVERSION. This simple scheme allows you to have multiple versions of a package, or remove a package without impacting others.

When initially creating the CMake build tree, include all third-party package directories in the environment variable CMAKE_PREFIX_PATH. For example, if Boost and Lua are installed in your home directory, CUDA is installed system-wide, and the HALMD source is in ~/projects/halmd, the initial cmake command might look like this

CMAKE_PREFIX_PATH=~/opt/boost_1_65_0:/opt/cuda-8.5:~/opt/lua-5.2.3 cmake ~/projects/halmd

Instead of setting CMAKE_PREFIX_PATH manually, you would include the package directories in your ~/.bashrc (or your favourite shell’s equivalent):

export CMAKE_PREFIX_PATH="${HOME}/opt/boost_1_65_0${CMAKE_PREFIX_PATH+:$CMAKE_PREFIX_PATH}"
export CMAKE_PREFIX_PATH="/opt/cuda-8.5${CMAKE_PREFIX_PATH+:$CMAKE_PREFIX_PATH}"
export CMAKE_PREFIX_PATH="${HOME}/opt/lua-5.2.3${CMAKE_PREFIX_PATH+:$CMAKE_PREFIX_PATH}"

GNU/Linux

CMake

The build process of HALMD depends on CMake, a cross-platform, open-source build system.

Get the latest CMake, currently CMake 3.5.2.

Extract the CMake source package, and prepare the CMake build with

./configure --prefix=$HOME/opt/cmake

Compile CMake with

make

Install CMake into your packages directory:

make install

Include CMake in your shell environment, by adding to ~/.bashrc:

export PATH="${HOME}/opt/cmake/bin${PATH+:$PATH}"
export MANPATH="${HOME}/opt/cmake/man${MANPATH+:$MANPATH}"

Boost C++ libraries

Get the latest Boost source package, currently Boost 1.72.0 (1.55.0 is the minimum required version, some unit tests will be disabled in Boost versions less than 1.59.0).

To build Boost, extract the source package and bootstrap the build with

./bootstrap.sh

Compile Boost using

./b2 cxxflags="-fPIC -std=c++11"

This compiles both dynamic and static libraries.

Note

By default, CMake uses the dynamically linked Boost libraries.

This is the recommended way of linking to Boost, as static linking of the unit test executables significantly increases the size of the build tree. If you wish to link statically nevertheless, for example to run a program on another machine without your Boost libraries, invoke cmake with -DBoost_USE_STATIC_LIBS=True on the first run.

Warning

Boost may require more than fifteen minutes to compile.

You are strongly advised to take a coffee break.

Install the Boost libraries into your packages directory:

./b2 cxxflags="-fPIC -std=c++11" install --prefix=$HOME/opt/boost_1_72_0

Include Boost in your shell environment, by adding to ~/.bashrc:

export CMAKE_PREFIX_PATH="${HOME}/opt/boost_1_72_0${CMAKE_PREFIX_PATH+:$CMAKE_PREFIX_PATH}"
export LD_LIBRARY_PATH="${HOME}/opt/boost_1_72_0/lib${LD_LIBRARY_PATH+:$LD_LIBRARY_PATH}"

Lua interpreter

Get the latest Lua source package from the Lua download page, currently Lua 5.2.4.

Extract the Lua source package.

The recommended way of embedding the Lua intepreter in an executable is to link the Lua library statically, which is the default mode of compilation.

On 32-bit platforms, compile the Lua library with

make linux

On 64-bit platforms, include the -fPIC flag using

make linux CFLAGS="-DLUA_USE_LINUX -fPIC -O2 -Wall"

Install the Lua library into your packages directory:

make install INSTALL_TOP=~/opt/lua-5.2.4

Include Lua in your shell environment, by adding to ~/.bashrc:

export CMAKE_PREFIX_PATH="${HOME}/opt/lua-5.2.4${CMAKE_PREFIX_PATH+:$CMAKE_PREFIX_PATH}"
export PATH="${HOME}/opt/lua-5.2.4/bin${PATH+:$PATH}"
export MANPATH="${HOME}/opt/lua-5.2.4/man${MANPATH+:$MANPATH}"

HDF5 library

Get the latest HDF5 source package, currently HDF5 1.10.0-patch1.

Prepare a statically linked build of the HDF5 C and C++ library with

CFLAGS=-fPIC CXXFLAGS=-fPIC ./configure --enable-cxx --enable-static --prefix=$HOME/opt/hdf5-1.10.0-patch1

Note

Compiling HDF5 with C++ support disables multi-threading.

Compile HDF5 using

make

Install the HDF5 libraries into your packages directory:

make install

Include HDF5 in your shell environment, by adding to ~/.bashrc:

export PATH="${HOME}/opt/hdf5-1.10.0-patch1/bin${PATH+:$PATH}"
export CMAKE_PREFIX_PATH="${HOME}/opt/hdf5-1.10.0-patch1${CMAKE_PREFIX_PATH+:$CMAKE_PREFIX_PATH}"

Sphinx documentation generator

Get the latest Sphinx source package, currently Sphinx 1.2.3.

Query your Python version

python -V

Create a package directory for Sphinx using the Python major and minor version (here 2.7)

mkdir -p $HOME/opt/Sphinx-1.2.3/lib/python2.7/site-packages

Add the package directory to the PYTHON_PATH environment variable

export PYTHONPATH="${HOME}/opt/Sphinx-1.2.3/lib/python2.7/site-packages${PYTHONPATH+:$PYTHONPATH}"

Install Sphinx into your packages directory

python setup.py install --prefix=$HOME/opt/Sphinx-1.2.3

Include Sphinx in your shell environment, by adding to ~/.bashrc:

export PATH="${HOME}/opt/Sphinx-1.2.3/bin${PATH+:$PATH}"
export PYTHONPATH="${HOME}/opt/Sphinx-1.2.3/lib/python2.7/site-packages${PYTHONPATH+:$PYTHONPATH}"